Digital and physical design projects focused on making complex information clearer, friendlier, and more engaging.

Let’s Travel to Cities!
UI/UX Design • Advanced Figma Variables • User Research
A travel platform I built in Figma to help travelers skip generic online advice and get real, trustworthy tips for 3 cities using a quick personalized questionnaire and advanced Figma logic.

Chicago Helpers Initiative
Physical UX • Service Design • Field Research
A “park-as-zoo” adventure my team and I designed for kids and families to explore Chicago’s wildlife using physical passports, animal mascots, and interactive signage to make stopping littering fun.

VR Forest Defenders
3D Interaction Design • VR Design • UX Research
🏆 HCI International 2026 Finalist
An open-world VR game built for the CAVE2 simulator where players use axes and sprayers to clear out invasive plants, bringing a native Illinois forest back to life.

Biblioteca Popular Genre Pull Tab
UX Research • Product Design • Laser Cutting & Woodwork
Collaborated with a local library founder to build a laser-cut wooden tab system that helps volunteers easily organize book donations and guide visitors through 12 genres.


